The rules of the game

How to play.

Four or six crises. Three dimensions. Four strategies. Ten or sixteen years.

1.

Build your foundation

Name your world, your foundation, and your currency. Choose how fast to spend your endowment (a calm 5% per year, forever — or a bright 20% per year for a single generation). Decide whether your money rests in mission-aligned or market-heavy investments.
2.

Watch the world

Your world has three dimensions — People, Systems, Planet — each scored 0–100. The average decides whether the world is RED, ORANGE, or GREEN. If any single dimension collapses, the world is in crisis no matter the average.
3.

Respond to crises

Every year, a new crisis arrives — housing, food, health, education, the economy, the climate. You allocate the year's available budget across four strategies:

Direct Service

×2 · immediate · people

Helps people right now. The need returns tomorrow.

Systems Change

×5 · 3 years · people + systems

Seed a policy that changes the shape of the crisis.

Civic Infrastructure

×5 · 3 years · systems

Build courts, records, inspectors — the unromantic durables.

Environment

×5 · 3 years · planet

Tend the ground beneath. Slow, patient, essential.

4.

Mind the decay

Every year, the world gets worse on its own — −10 per dimension, plus a market penalty if you're heavily invested in markets. You're not investing at leisure. You're racing.
5.

The halftime switch

At the mode midpoint, you get one chance to revisit both your payout rate and your investment posture. The instrument can be re-tuned — but only once.
6.

The years ahead

After active play, the world keeps moving on its own. Your durability — the share of structural investment — and your remaining endowment determine whether the world holds at the final year.